The update thrill
November 17th, 2009This is it. It’s time for Corefarm to enter the big arena, with real jobs, real users and real problems!
When I started to write Naclgrid, the grid desktop engine that runs behind the rendering service, four month ago, I had no idea of where I was going. Then, in September, porting Yafaray to a distributed environment was fun, but I didn’t expect people to get enthusiast about the grid and to ask for I to go public.
Today, I uploaded the new Corefarm frontoffice, and for the first time I realized I was entering a production stage. During the restart of the server, for the first time, I was afraid it would crash, disappointing users.
This morning, a few people started to contribute actively to the grid. Corefarm is weak, slow, unhandy, but it will improve. We’ll improve it together to set up the largest rendering grid ever.
I would like to thank all the people who support Corefarm; among others Denis, the whole Yafaray team whose work is impressive, Oussama, Oliver and all the first Corefarm users that patiently resubmitted faulty jobs!