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	<title>The Mips Factory</title>
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	<description>Speed matters</description>
	<pubDate>Fri, 20 Nov 2009 01:28:45 +0000</pubDate>
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		<title>The update thrill</title>
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		<pubDate>Tue, 17 Nov 2009 19:29:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[General]]></category>

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This is it. It’s time for Corefarm to enter the big arena, with real jobs, real users and real problems!
When I started to write Naclgrid, the grid desktop engine that runs behind the rendering service, four month ago, I had no idea of where I was going. Then, in September, porting Yafaray to a distributed [...]]]></description>
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<p>This is it. It’s time for Corefarm to enter the big arena, with real jobs, real users and real problems!</p>
<p>When I started to write Naclgrid, the grid desktop engine that runs behind the rendering service, four month ago, I had no idea of where I was going. Then, in September, porting Yafaray to a distributed environment was fun, but I didn’t expect people to get enthusiast about the grid and to ask for I to go public.</p>
<p>Today, I uploaded the new Corefarm frontoffice, and for the first time I realized I was entering a production stage. During the restart of the server, for the first time, I was afraid it would crash, disappointing users.</p>
<p>This morning, a few people started to contribute actively to the grid. Corefarm is weak, slow, unhandy, but it will improve. We’ll improve it together to set up the largest rendering grid ever.</p>
<p>I would like to thank all the people who support Corefarm; among others Denis, the whole Yafaray team whose work is impressive, Oussama, Oliver and all the first Corefarm users that patiently resubmitted faulty jobs!</p>
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